5 Number Serial Sketchup
Hi all,i just purchased sketchup PRO (SKP-PRO-YR-WEB-01), my free month version expired. but how do i sign in on my desktop version and get my purchase activated?when i manage my account on trimble. it says plan settings: sketchup pro, annual plan. but in my products it only states sketchup free.
5 Number Serial Sketchup
SketchUp Go is a web-only version of our SketchUp subscription and does not include the desktop Pro modeling software. There is no serial number or download needed for Go. Just log in to with your Trimble ID and start modeling!
SketchUp Pro 2021 Network Lab LicensesNetwork Lab Licenses are intended for installation on computers in a lab/classroom situation, and are floating, concurrent licenses. The license file used by Networked Lab Licenses is managed in the cloud and requires a constant internet connection to keep track of how many licenses are being used at a time. With this option, you receive a serial number and an authorization code to activate the software on the computers. Installation InstructionsWhen do Lab Licenses expire?All Lab Licenses expire 1 year from the date of purchase.Free updates to the latest version of SketchUp Pro are provided during a license term. Please email your name, school, and serial number to firstname.lastname@example.org when a new version of SketchUp Pro ships for a free license update.SketchUp Pro Lab Licenses only include SketchUp Pro 2021 (desktop version). SketchUp Pro Lab Licenses do not include the other components in SketchUp Studio such as Sefaira, PreDesign, SketchUp for iPad, and Mixed Reality (XR) Viewer. Who qualifies?Trimble SketchUp Pro Lab Licenses are available to accredited educational institutions for use in instructional settings. Educational institutions who would like to use Trimble SketchUp Pro for any purpose other than teaching students do not qualify for educational pricing and would need to purchase the commercial licenses from Trimble. Research and Facilities/Planning departments within educational institutions do not qualify. Networked Lab Licenses cannot be used for commercial (for-profit) work of any kind. Individual students cannot purchase lab licenses and must purchase SketchUp Studio for Students 1-Year License.If you are not in the United States or Canada, please order from an International SketchUp Pro Reseller.
SketchUp Go is aimed at design and construction professionals who are stakeholders in the design, review, and presentation process, as well as for DIY designers. It has a feature set designed to meet the specific needs of users on the go. For example, users can model and mark up 3D models digitally using Apple Pencil and touch. They can take iPad to construction project sites and coordinate in 3D. [Reference: -and-pricing/sketchup-go] SketchUp Go does not include the desktop modeler, a downloadable application that can be used offline. Currently, only Pro and Studio plans feature this modeler.
As you probably know, the Move tool is used to move objects, and the Rotate tool is used to rotate objects. For both tools, when you press the Ctrl/Option key, you will make copies. For linear copies, you can adjust the spacing and number of copies, and for rotated copies, you can adjust the angle between copies and the number of copies. For both kinds of copying, you can make these adjustments as many times as needed while the tool is still active. Keep in mind, however, that after you start a new Move or Rotate action, or activate a new tool, you can no longer adjust the spacing, angles, and so on.
To make copies, activate the Move tool and press the Ctrl key (Option on the Mac). SketchUp is very flexible in how you can set the spacing and number of copies: After the first copy is made, you can enter the number of copies you want and set the spacing between them. Until you activate a new tool or start a new Move operation, you can continue to adjust both the spacing and numbers.
In this scenario, you know where the first and last objects are located, and want to space objects evenly between them. The format for placing a specific number of copies between two objects is to enter the desired number of copies, followed by the / (forward slash) symbol. (The forward slash symbol denotes division.) For example, if you make a copy of an object 20 feet away, and then type 4/ and press Enter, you will have five objects (four copies plus one original), with four equal spaces of 5 feet each in between copies.
Using the method demonstrated in Recipe 1.1, enter the number of copies you want (say, 4x) and adjust the spacing to get a line of sloped windows (Figure 1-37). The spacing is the distance measured along the diagonal edge.
You can change your mind and use an internal array as shown in Recipe 1.2. Just enter the distance between the first and last windows. The distance in this example is 50 feet. You will still have the same number of windows as before, but they will be spaced so that only two appear on the building (Figure 1-38). You may have to zoom out to see the rest of the windows.
To make copies with the Rotate tool, you must first preselect the objects to be copied. Then activate the Rotate tool and press the Ctrl key (Option on the Mac). You can enter the angle between copies before or after you place the copy. After the first copy is made, you can enter the number of copies you want. Until you activate a new tool or start a new Rotate operation, you can continue to adjust both the angle and numbers.
In this scenario, you know where the first and last objects are located, and want to space objects evenly between them. The format for placing a specific number of copies between two rotate-copied objects is to enter the desired number of copies, followed by the / (forward slash) symbol, which denotes division. For example, if you make a copy of an object 90 degrees away, and then type 3/ and press Enter, you will have four objects (three copies plus one original), with three equal spaces of 30 degrees between copies.
The two circuits in this lesson use the same configurations as the previous two lessons on digital input with a pushbutton and analog input with a potentiometer. The only differences are that these circuits are free-wired (no breadboard) and do not have an external LED wired up. Oh, and they are running code to generate serial messages, which we'll learn about in this lesson.
Click "Start Simulation" to run the sample Arduino code, and observe the numbers in the Serial Monitor as you interact with the potentiometer. You can click back and forth between the two Arduinos while the simulation is running in Tinkercad Circuits, but only the analog circuit will display in the embedded module above.
After duplicating the sample circuit into your Tinkercad account, you can change the code. Navigate to the Output code category, then drag out a "print to serial monitor" block and place it just before the serial block that's already in the program.
When the code editor is open in Tinkercad Circuits, you can click the dropdown menu on the left and select "Blocks + Text" to reveal the Arduino code generated by the code blocks (not available in the embedded module in the first step). This code sends data from the Arduino to the Serial Monitor, but in a later lesson you can also learn how to receive data from the Serial monitor and two way serial communication.
The code inside the loop reads the state of the input with digitalRead() and stores it in the buttonState variable. Then a function called Serial.println() sends the data to the monitor (over the USB cable in the case of a physical Arduino board). If you made the blocks changes to the program in the previous step, you will also have a Serial.print() line of code. println sends a new line after the message, and print does not. Use quotes around text labels, for instance Serial.print("sensor: ");. If you want to make a single line of serial debugging output, you may use several Serial.print() commands followed by a single Serial.println().
Tinkercad Circuits also has built-in graphing of your serial data, provided the stream doesn't have any text in it. This is handy for visualizing changes in sensor readings and other inputs, as well as for tracking variables in your program.
With the Serial monitor open, click the graph button to open the graph panel. Remove the sensor label block that you added earlier, or use a fresh Arduino serial starter to create a serial data stream with no text.
You have the option to build a physical circuit to go along with this or the digital input or analog input lessons, then use your computer's Arduino software to view the serial data coming in over the USB cable. To program your physical Arduino Uno, you'll need to install the free software (or plugin for the web editor), then open it up.
Upload the code to your board, then click the magnifying glass icon in the upper right corner to open the serial monitor. Double check that the baud rate matches the one in your setup Serial.begin(9600).
Continue on to try a new sensor and combine inputs and outputs, for instance in the temperature sensor LED bar graph lesson, PIR motion sensor lesson, or photoresistor lesson. (coming soon).Use your computer's keyboard to send serial data to your Arduino and interpret it with Serial.read() (lesson coming soon).
Thanks for a great instructable that answered a number of my questions on tinkercad circuits! Could you please tell me how you embedded a tinkercad simulation into your instructable? I have tried a number of things and have failed... Cheers
A Higher RAM amount of 16GB or 32GB also works well if you are a student designer, architect or someone who plans on learning sketchup over the next few years and wants a machine that will last them, rather than one that does not have enough working memory when different modeling softwares upgrades.
When using your laptop to work on a project in sketchup for architectural purposes, there can be some complex tools required. To handle this, sketchup plugins can be used as an extension of your abilities to create. Seasoned professionals who have used sketchup determined that the program was missing a few things (such as modifiers, filters, edges, and faces) and decided to create a way to makeup for this (plugins) 350c69d7ab